![]() ![]() Excluding accessibility settings, enemy grapples are unchanged in this difficulty. Both players and Necromorphs take regular amounts of damage and there is no difference in how much air players have in the oxygen tank. Medium Difficulty - Medium Difficulty is considered the default experience for Dead Space.Enemy grapples are slightly easier to escape from. The oxygen tank starts out with an extra 10 seconds worth of air. Players will do slightly more damage and take less damage. Easy Difficulty - Easy Difficulty is a step above Story, and is tuned to feel exactly the way Easy was in the original Dead Space.Not only that, but Isaac automatically heals whenever he takes damage and enemy grapples are easily escaped. The oxygen tank also starts out with an extra 30 seconds worth of air. ![]() In Story Difficulty, players do significantly more damage while also taking significantly less damage. Story Difficulty - While Easy Difficulty in the original Dead Space was pretty easy, EA Motive created a lower difficulty to make the game even more accessible to players who are either new to survival horror games or are just looking to experience the story of the game.The differences in difficulty are as follows. Story is a brand-new difficulty and there have been several changes to Impossible, which are discussed further down in this guide. In the original version of Dead Space from 2008, there were only four difficulty settings (Easy, Medium, Hard, and Impossible). The difficulty settings are Story, Easy, Medium, Hard, and Impossible. In Dead Space there are five difficulty settings.
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